They could certainly be .zip files as far as my app is concerned, but as I understand it, in order to be device-agnostic I cannot assume they have an SD card and cannot assume any particular download directory (i.e. the default Android Market location).
I don't even think I can assume I'll have the ability to create a download directory in any particular location (write access assumption). So the only safe option I've heard about is asking the OS where its "Downloads" folder is located and assuming my levels are contained within. As mentioned, this is a vertical-market application, which also means they will not have Internet access while the devices are in use (it's a security/regulatory thing). They will either need to browser our internal file server to find the .apk/.zip they want & download it, or we'll need to write a small app that lets them choose what to download. I'm thinking either way the files wind up in the default "Downloads" folder -- I just need to programatically determine where that is and ensure I have read access to the files therein. Thx, BT -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en