Hi! I have a problem with my AppWidget. Some users on Galaxy Nexus and Nexus S who have Android 4.0 are reporting broken fonts in stock launcher.
I had the phone connected to ADB to see the logs and I found there these errors multiple times: OpenGLRenderer is out of memory! Is there a way to optimize AppWidget to be less memory demanding for OpenGL renderer? Is it sufficient to reduce the levels of the view tree? I had no problems in lower SDK levels with this (I am supporting users down to Android 1.6). Thank you for your tips. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en