Hi!
I have a problem with my AppWidget. Some users on Galaxy Nexus and
Nexus S
who have Android 4.0 are reporting broken fonts in stock launcher.

I had the phone connected to ADB to see the logs and I found there
these errors multiple times:
OpenGLRenderer is out of memory!

Is there a way to optimize AppWidget to be less memory demanding for
OpenGL renderer?
Is it sufficient to reduce the levels of the view tree?

I had no problems in lower SDK levels with this (I am supporting users
down to Android 1.6).



Thank you for your tips.

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to