Hi!
I have a problem with my AppWidget. Some users on Galaxy Nexus and
Nexus S
who have Android 4.0 are reporting broken fonts in stock launcher.

I had the phone connected to ADB to see the logs and I found there
these errors multiple times:
OpenGLRenderer is out of memory!

Is there a way to optimize AppWidget to be less memory demanding for
OpenGL renderer?
Is it sufficient to reduce the levels of the view tree?

I had no problems in lower SDK levels with this (I am supporting users
down to Android 1.6).



Thank you for your tips.

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