I'm new to opengGL and excuse if the questions are too naive. I'm
going through some tuturials for seeking help on learning this. I have
a small program written where i'm drawing a texture on a
GLSurfaceView.

I want to draw a number of textures(bitmap images) in a sequential
order starting from 0,0 coordinates. Also I need some gap in images on
the screen. Please help. Do I need to change the positioning of
vertices buffer. please suggest.

For more code details, checkout hte below link:

http://stackoverflow.com/questions/9188857/draw-texture-in-opengl-android-from-0-0-coordinates

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to