Can I access files in "assets" like they were files located in ./
assets/ from my native code?  When I shell into the emulator, I
noticed that the files aren't pushed out to the /data/data/blah...
folder with the library files.

-Mark

On Feb 15, 11:27 am, JackN <[email protected]> wrote:
> I put files into assetts folder. Are you referring to them correctly
>
> On Feb 15, 9:02 am, Mark Murphy <[email protected]> wrote:
>
>
>
>
>
>
>
> > On Wed, Feb 15, 2012 at 11:22 AM, Mark Winchester <[email protected]> 
> > wrote:
> > > I've got some so files that I'm building from pre-existing code.  I'm
> > > trying to use it, as is, but I've run into a problem.  The source
> > > relies on two extraneous files that are expected to exist in the same
> > > directory as the so.  If I push the files to the correct location,
> > > with the adb, everything works as expected.  I thought that putting
> > > the files in the "assets" folder of the project would work, but that
> > > was not the case.  Is there a way to add these files to the project,
> > > so that they are installed with the libraries?
>
> > No. You can rewrite the pre-existing code in question to have a
> > configurable location for the files.
>
> > --
> > Mark Murphy (a Commons 
> > Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy
>
> > _Android Programming Tutorials_ Version 4.1 Available!

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