// create an event -- this will probably work
MotionEvent eventCancelAction = MotionEvent.obtain(30000,
System.currentTimeMillis(), MotionEvent.ACTION_CANCEL, 0, 0, 0);

// then inject or force it into the system
view.dispatchGenericMotionEvent(eventCancelAction );

// might do the trick, but the docs are unclear about where this comes
from -- "gesture is canceled"
view.dispatchTouchEvent(eventCancelAction );

// is something you could try, but maybe your test should focus on how
your app interpretes Gesture instances

On Mar 5, 6:53 pm, Omri <omrikalin...@gmail.com> wrote:
> Hey All,
>   Anybody know what to do to invoke an ACTION_CANCEL event for testing
> purposes? My app is an OpenGL ES JNI based app using GLSurfaceView.
> Any thoughts?
>
> Thanks,
>    Omri

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