Hi,

My requirement needs me to draw the YUV data from the framework
layer.
Is this possible? From the android code, I seem to understand the
following :


1. Create an ISurface object.
2. Extract frame data in form of YUV
3. Create a IMemory object with the YUV data.
4. Call mSurface->RegisterBuffer()


My doubts are ::
1. Is my understanding right? Is this approach feasible?
2. How do we create IMemory object referencing to the frame data?
Say,
I set the yuv file( in the SD card) as a data source to the framework
class.


Thanks & Regards,
iblues


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