I have a GLSurfaceView with four polygons with textures.
I need to destroy the GLSurfaceview and recreate a new GLSurfaceView with new parameters when the user press a button. I tryed with myGLSurfaceView = null and initializing again myGLSurfaceView with the new paramters, but it is giving me VM budget bitmnap exception. I dont understand why, because i am doing recicle() on all the bitmaps i use. So, i think that i need to destroy all the polygons of my glsurfaceview and my glsurfaceview before tho recreating a new glsurfaceview. Wich is the correct way to achieve this? Thanks -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en