Hello,

I am developing an android game that should use an on-screen joystick
for moving a bitmap on the screen.
I got my graphics for the joystick painted on the screen and now I
want to implement the behaviour.

There is just one bitmap i need to move.
The joystick consists of a background image and a knob image.

It would be great if someone could tell me how I should implement the
joystick.

The knob image should move with the movement of the finger but should
stay in the bounds of the background image.
And I need to apply the movement vector to my other bitmap.

Is anyone out there who could help me?

fyi.
there are billions of games out in the android market, using a virtual
joystick, but I cannot find any tutorial on this topic.
I don't use a game engine and I will not use a game engine, so I have
to implement it on my own. (this is not optional, most game engines
are not suitable for my needs)

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