I'm trying to read directly from the .apk file my resources. In order to do 
so I've found a link ( 
http://kometbomb.net/2011/07/25/android-ndk-and-sdl_rwops/) on how to call 
natively the asset manager. I've tried it in my application and I get 
unresolved error messages regarding:  AAsset_seek, AAsset_read, 
AAssetManager_open, 
AAsset_close

Even though in my Android.mk I have 
LOCAL_LDLIBS := -landroid

I've checked and the libandroid.so is in my search lib folders, I even 
tried to declare it as a shared library
LOCAL_SHARED_LIBRARIES := android

Nothing, still getting unresolved error messages. Any idea on how to read 
the files directly from the .apk file without extracting them to the SD 
card? I want to read files such as images, sounds and other binary/text 
files I need for my application.

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