I'm trying to read directly from the .apk file my resources. In order to do so I've found a link ( http://kometbomb.net/2011/07/25/android-ndk-and-sdl_rwops/) on how to call natively the asset manager. I've tried it in my application and I get unresolved error messages regarding: AAsset_seek, AAsset_read, AAssetManager_open, AAsset_close
Even though in my Android.mk I have LOCAL_LDLIBS := -landroid I've checked and the libandroid.so is in my search lib folders, I even tried to declare it as a shared library LOCAL_SHARED_LIBRARIES := android Nothing, still getting unresolved error messages. Any idea on how to read the files directly from the .apk file without extracting them to the SD card? I want to read files such as images, sounds and other binary/text files I need for my application. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

