Hallo,

at first i want to indruduce what i want to do:

I want to create a custom view element which i can handle input events
from.
Custom view component should be a real custom figure i draw on myself,
no image file.
Lets say e.g a snake.

How i tried to do this:

1.) View class ClickableShape
I created a class ClickableShape inheriting from View.
I overrided the method onDraw where i draw my "snake" figure.

2.) Input event handling
I also overrided the method onTouchEvent of ClickableShape.
But now all "klicks" on any place on canvas is recognised.
What i want to do is just capture the events on the figure itself.
Lets say on the snakes body.

Is that possible with standard mechnism?

Maybe i have to get the click coordinates and the coordinates of the
snake body itself and check whether the click coordinate is inside?
If so, is there a known way to get the neccessary information? (Snake
as coordinate list?)

Or am i totally on the wrong way? Maybe i took the wrong approach?

Kind regards
Harri E.

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to