Hallo, at first i want to indruduce what i want to do:
I want to create a custom view element which i can handle input events from. Custom view component should be a real custom figure i draw on myself, no image file. Lets say e.g a snake. How i tried to do this: 1.) View class ClickableShape I created a class ClickableShape inheriting from View. I overrided the method onDraw where i draw my "snake" figure. 2.) Input event handling I also overrided the method onTouchEvent of ClickableShape. But now all "klicks" on any place on canvas is recognised. What i want to do is just capture the events on the figure itself. Lets say on the snakes body. Is that possible with standard mechnism? Maybe i have to get the click coordinates and the coordinates of the snake body itself and check whether the click coordinate is inside? If so, is there a known way to get the neccessary information? (Snake as coordinate list?) Or am i totally on the wrong way? Maybe i took the wrong approach? Kind regards Harri E. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

