Greetings!

I'm experimenting with various effects provided in the android.media.*
package and I
have been able to get some output; however, it seems that the
processed texture
(the output of the effect) is stretched to the right in a way that
part of the right side
of the input is not seen (cropped).

I draw two quads one textured with input image and the other with the
output,
within the same OnDrawFrame(). I apply the effect at the end of the
OnDrawFrame() after
glDrawArrays(). Almost everything (viewport, transformation, etc.) is
shared between
the the two quad; still the above occurs.

I appreciate any feedback, hint, and even general advice on the proper
use of effects
in the presence of GLSurface.

Thanks

--Hossein

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