I have a custom map view on which I am placing overlays and three 
additional views.  The additional views contain heads-up display (HUD) type 
information as well as a ZoomControl object.  The overlays always draw over 
the HUD views.  I have tried the following to remedy:
1.  In my main activity, add my custom map and then add a surface view and 
use the canvas from the surface view to draw the overlays.
2.  In my main activity add my custom map then add a surface view and then 
add a frame layout on top of the map view and add the HUD display views to 
the frame layout.
In both cases the overlays draw overtop the HUD views.  Any suggestions?  

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