I have a custom map view on which I am placing overlays and three additional views. The additional views contain heads-up display (HUD) type information as well as a ZoomControl object. The overlays always draw over the HUD views. I have tried the following to remedy: 1. In my main activity, add my custom map and then add a surface view and use the canvas from the surface view to draw the overlays. 2. In my main activity add my custom map then add a surface view and then add a frame layout on top of the map view and add the HUD display views to the frame layout. In both cases the overlays draw overtop the HUD views. Any suggestions?
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