That is completely the point of SurfaceView. You don't draw to it in onDraw, you draw into the Surface it makes for you.
On Wed, Jan 21, 2009 at 1:31 PM, ivan <[email protected]> wrote: > > I'm attempting to extend SurfaceView and override it's "onDraw" > method. > > But, the onDraw method is never called.... ? > > @override > protected void onDraw(Canvas canvas) > { > > > } > > What's the problem? > > > -- Dianne Hackborn Android framework engineer [email protected] Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

