Hardware accelerated Canvas through SurfaceView is currently not planned, at least not in J.
On Wed, May 9, 2012 at 10:30 AM, Simon Edström <simon.edst...@screeninteraction.com> wrote: > Will SurfaceView ever support hardware acceleration? If yes, when? > Since hardware acceleration was introduced in 3.0 you would think that > the SurfaceView should be supported in ICS. > > I'm currently working on an application that involves a SurfaceView > that runs very slow on big screens (ex. HTC One X) and would really > need some hardware acceleration. > > Thanks! > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to android-developers@googlegroups.com > To unsubscribe from this group, send email to > android-developers+unsubscr...@googlegroups.com > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en -- Romain Guy Android framework engineer romain...@android.com -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en