I am using a surfaceview and have drawn multiple bitmaps to the view. My question is how can I use the touch listener to target each bitmaps move action independently?
Basically I want the user to be able to arrange the bitmaps in any order they like. I came up with a method of determining the space utilized on the surfaceview for each bitmap and then checking the x and y values of the touch listener to determine if the user was selecting the known location of the bitmap. The problem I am having is that if the bitmaps end up crossing each other then they stick together as they share the same space. I am thinking there is a simpler way to handle the events of multiple bitmaps, any suggestions? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

