I am using a surfaceview and have drawn multiple bitmaps to the view.
My question is how can I use the touch listener to target each bitmaps
move action independently?

Basically I want the user to be able to arrange the bitmaps in any
order they like. I came up with a method of determining the space
utilized on the surfaceview for each bitmap and then checking the x
and y values of the touch listener to determine if the user was
selecting the known location of the bitmap. The problem I am having is
that if the bitmaps end up crossing each other then they stick
together as they share the same space.

I am thinking there is a simpler way to handle the events of multiple
bitmaps, any suggestions?

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