Hi Romain,

Thanks for getting back to me...but I addressed my question to
"Droids"...and you make "Droids"...does that you make you some kind of
alien?  :)

Here is the other implementation I am thinking of

-------------------------------------------------------------------------------------
...ACTION_MOVE

... get view, set new layout params, change properties etc

invalidate()
-------------------------------------------------------------------------------------

I'm not sure exactly how the ViewPropertyAnimator works under the hood, but
it looks like there is a lot going on, and the manual approach would
probably be more efficient.  But if it's a marginal improvement, I'd rather
use the property animation.

Thank you..whatever you are!

On Thu, May 24, 2012 at 1:27 PM, Romain Guy <[email protected]> wrote:

> ViewPropertyAnimator is designed and implemented to be *faster* than
> animating multiple properties with ObjectAnimator, etc. Note that it
> only makes sense if you're animating the values.
>
> On Thu, May 24, 2012 at 10:22 AM, duadinam <[email protected]>
> wrote:
> > Hi Droids,
> >
> > I'm a newbie developer working, looking for some advice.
> >
> > I'm working on a project with a custom drag and drop, and we can't use
> the
> > drag and drop framework.  However, many properties will be changing at
> once.
> > I'm looking into using the ViewPropertyAnimator setX & setY function and
> > applying them in an onTouchEvent, or changing the margins in LayoutParams
> > for the View and invalidating it.
> >
> > From my research, the ViewProperyAnimator looks like it should be worse;
> > however, I thought the difference in performance might be less
> significant
> > when you're changing multiple view properties at the same time.
> >
> > What do you think?
> >
> > Thank you
> > David
> >
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>
>
> --
> Romain Guy
> Android framework engineer
> [email protected]
>
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