What you want cannot be achieved for a very good reason:  if you offered a 
paid app for free then made it paid again, it would skew your download 
count and let you obtain a higher ranking in the store.  After all, you 
probably get much more downloads for a free app then a paid one.  The best 
you can do it is make it the cheapest price you are allowed in the market. 
 (99 cents?)



On Saturday, May 26, 2012 12:17:58 PM UTC+8, Hilario Perez Corona wrote:
>
> I don't understand how in-app purchasing will solve the problem...?
>
> I want the user to be able to get the full-complete-unlimited version 
> during a time period, so the user that downloads the app during that time 
> frame can keep the full-complete-unlimited version forever...
>
> Can that be achieved with in-app purchasing? can you give me a hint?
>
> On Friday, May 25, 2012 8:58:10 PM UTC-7, MagouyaWare wrote:
>>
>> Use in-app purchasing...
>> On May 25, 2012 9:48 PM, "Hilario Perez Corona" <[email protected]> 
>> wrote:
>>
>>> I'm gonna explain what i have:
>>>
>>> 1. A free Lite version of my application
>>> 2. A full paid version of my application (.99 USD)
>>>
>>> Both applications have different package names.
>>>
>>> Now, what i want to do, is publish my full paid application for free for 
>>> a limited time only.
>>>
>>> I've been reading a lot for 2 days now, and i don't find any solution 
>>> that looks nice to me, and i really don't understand why is there the 
>>> limitation of not being able to change from free to paid an application. 
>>> Whichever technical issue should be solved. (well, that's my point of view).
>>>
>>> The solution i've came up is to create a new application with a new 
>>> package name appending "promo" at the end, with the full version inside, 
>>> and publish/unpublish it as required... The problem that i see is that i 
>>> won't be able to take advantage of the ratings, downloads, and the users 
>>> won't be able to upgrade until a new "promotion" kicks in...
>>>
>>> So far, is the best option i've came up with... Any ideas or suggestions?
>>>
>>> Thanks in advance.
>>>
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>>

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