Look at the SurfaceView Overlay example in the API demo samples

>From surface_view_overlay.xml

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android";
        android:orientation="vertical"
        android:layout_width="match_parent"
        android:layout_height="match_parent">

    <!-- Here is where we put the SurfaceView, in a frame so that we can
         stack other views on top of it. -->
    <FrameLayout
            android:layout_width="match_parent"
            android:layout_height="0px"
            android:layout_weight="1">

        <android.opengl.GLSurfaceView android:id="@+id/glsurfaceview"
                android:layout_width="match_parent"
                android:layout_height="match_parent" />

        <LinearLayout android:id="@+id/hidecontainer"
                android:orientation="vertical"
                android:visibility="gone"
                android:background="@drawable/translucent_background"
                android:gravity="center"
                android:layout_width="match_parent"
                android:layout_height="match_parent">

            <Button android:id="@+id/hideme1"
                    android:layout_width="wrap_content"
                    android:layout_height="wrap_content"
                    android:layout_gravity="center"
                    android:visibility="gone"
                    android:text="@string/hide_me"/>
            
            <Button android:id="@+id/hideme2"
                    android:layout_width="wrap_content"
                    android:layout_height="wrap_content"
                    android:layout_gravity="center"
                    android:visibility="gone"
                    android:text="@string/hide_me"/>
                    
        </LinearLayout>
        
    </FrameLayout>
            
    <LinearLayout

On Thursday, May 24, 2012 7:18:31 PM UTC+1, michael wrote:
>
> Hi,  I'm working on a project where I'm displaying a room using 
> GLSurfaceView and Renderer, 
> and I want to display a menu when user click on that room (anywhere) 
> by using onTouchEvent. 
> So please help me with the code needed to put in the case of 
> ACTION_DOWN.

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