Are you sure you are getting a 16bit z-buffer? What values of near and far are you using?
On Tuesday, May 29, 2012 3:51:18 PM UTC+1, Yan wrote: > > I'm getting z-fighting polys on every Android device I test, but the > same code has been working on ancient OpenGl platforms. The depth > seems to behave as if it even less than 16, even with polys a > magnitude apart than ususal. Is this another something specific to > OpenGLES implementations? > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

