Hey Ryan. I saw you never got an answer to this. Hopefully this helps: I'm "scaling" a view by overriding onDraw. Inside the onDraw method of my view I'm calling layout(l1, t1, r1, b1). The l,t,r, and b values are external to the view so as they change, the view changes size. The effect looks the same as an animation.
On Jan 6, 4:23 am, Ryan <ryankelly...@hotmail.com> wrote: > Hi, > > I'm looking for a way to scale a view's frame. E.G. I would like to > apply the same effect to a view as running a scale animation. However, > without having to run the animation. > > I have discovered how to scale the view's canvas. But this doesn't > seem to increase the views frame size, like a scale animation does. > Maybe I'm missing something obvious? > > Many thanks, > > Ryan --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---