How can this possibly help you? You are trying to allocate 61 MB (3200*4800*4 bytes), which lies well above the 16 MB heap limit. I tried once to allocate, say, 12 MB at program startup to keep Android from all the time bumping into the heap limit and possibly crashing as a result in case its memory management is not 100% reliable, but trying to allocate 61 MB should not offer any benefit?
Regards On Jan 25, 2:23 pm, ad <avra...@gmail.com> wrote: > YES YES YES!!! > I've found solution for that bug. > It's tricky but it works. > Place that on the begining of your code. > > try{ > Bitmap tmpBitmap = Bitmap.createBitmap > (3200, 4800, > Config.ARGB_8888); > }catch(Throwable e){ > e.printStackTrace(); > System.out.println("CATCHED !!!!"); > > } > > I was fighting with that about 4 days. > Hope anyone is happy now, that was hell. > > Regards, > avram. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---