On Mon, Jul 2, 2012 at 10:43 PM, bob <[email protected]> wrote: > Has anyone seen the situation where you send out a large bluetooth packet > (maybe like 2000 bytes?) and on the receiving end you only receive like 1100 > bytes? Seems like the rest of it got bit bucketed. Is there an easy > workaround?
To my knowledge, that should not happen - RFCOMM is a reliable stream. I've never seen anything like that happen, either. I'd say, look for a bug in your code. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

