On Mon, Jul 2, 2012 at 10:43 PM, bob <[email protected]> wrote:
> Has anyone seen the situation where you send out a large bluetooth packet
> (maybe like 2000 bytes?) and on the receiving end you only receive like 1100
> bytes?  Seems like the rest of it got bit bucketed.  Is there an easy
> workaround?

To my knowledge, that should not happen - RFCOMM is a reliable stream.
 I've never seen anything like that happen, either.

I'd say, look for a bug in your code.

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