This isn't the right place for ADK discussion, but as far as I can tell, 
there is no place set aside for it!

I killed a lot of today trying to get the 2012 ADK to work and was mostly 
frustrated.  I'm on a Mac and I found the IDE installation instructions 
very much do not work and I could not manipulate it into building and 
flashing a working image at all.

On the command line, I had to jump through hurdles to get the clock demo to 
build and deploy.  In the end, I could not get recommended bossac 
downloaded from sourceforge to work at all.  Eventually I had to bypass the 
given scripts and reached into the Mac IDE app package to use its bossac to 
deploy a working image.

All things considered, I'm very disappointed in the usability of the tools 
that were provided for the 2012 ADK (at least for macosx) and I wish I knew 
where to go to remedy this.  Otherwise I pretty much give up now.

Doug

On Saturday, June 30, 2012 12:28:31 PM UTC-7, michael wrote:
>
> Testing the new adk2012 and having a few issues. I have  uploaded the 
> usbaccessory sketch, and installed the adk2012 app to the nexus 7. Then I 
> connect the adk & nexus with usb, expecting the adk2012 app to be 
> recognized as an appropriate usbaccessory, but it doesn't and nexus reports 
>
> Connected as a media device
> USB debugging connected
> Connected to a USB accessory
>
> Another question, how can I run adb from my android device while it is 
> simultaneously connected to my arduino kit? I was optimistic that it would 
> channel through the arduino and proxy to my pc, but that clearly isn't 
> happening :) ... ADB over bluetooth?
>
> Thanks,
> Michael
>
>
>

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