This isn't the right place for ADK discussion, but as far as I can tell, there is no place set aside for it!
I killed a lot of today trying to get the 2012 ADK to work and was mostly frustrated. I'm on a Mac and I found the IDE installation instructions very much do not work and I could not manipulate it into building and flashing a working image at all. On the command line, I had to jump through hurdles to get the clock demo to build and deploy. In the end, I could not get recommended bossac downloaded from sourceforge to work at all. Eventually I had to bypass the given scripts and reached into the Mac IDE app package to use its bossac to deploy a working image. All things considered, I'm very disappointed in the usability of the tools that were provided for the 2012 ADK (at least for macosx) and I wish I knew where to go to remedy this. Otherwise I pretty much give up now. Doug On Saturday, June 30, 2012 12:28:31 PM UTC-7, michael wrote: > > Testing the new adk2012 and having a few issues. I have uploaded the > usbaccessory sketch, and installed the adk2012 app to the nexus 7. Then I > connect the adk & nexus with usb, expecting the adk2012 app to be > recognized as an appropriate usbaccessory, but it doesn't and nexus reports > > Connected as a media device > USB debugging connected > Connected to a USB accessory > > Another question, how can I run adb from my android device while it is > simultaneously connected to my arduino kit? I was optimistic that it would > channel through the arduino and proxy to my pc, but that clearly isn't > happening :) ... ADB over bluetooth? > > Thanks, > Michael > > > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en