On Sat, Jul 7, 2012 at 3:33 PM, Jim Graham <[email protected]> wrote:
> No, but it's my alternative for blending any photographic color filters
> (e.g., solid color, graduated, and/or split-field) with the photo, and
> then doing stuff like brightness, ontrast, color balance, gamma, and so
> on, without running into an OOM error.  It's that, or limit the image
> size, which I really hate the idea of forcing users with higher
> resolution cameras to do, even if only one step down in resolution.  It
> just doesn't seem right, IMHO.

Off the cuff...

Step #1: Use ActivityManager and getMemoryClass() to determine how big
your heap size is.

Step #2: Ask the Camera getSupportedPictureSizes().

Step #3: Choose a picture size based upon the memory class and needs
of your app.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

Android Training in DC: http://marakana.com/training/android/

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