On Sun, Jul 22, 2012 at 8:21 AM, Jim Graham <[email protected]> wrote:
> That's probably what I'm not clear on....  What is "everything else"
> in this case?

It doesn't matter. Put your SurfaceView in your layout, then calculate
your preview size based upon the SurfaceView's size.

> I see what this is all about now.  So display.getWidth/Height reports
> the wrong numbers, and View.getWidth() and View.getHeight() returns the
> correct display size?

No, View's getWidth() and getHeight() return the size of the
SurfaceView. You could have a 2px by 2px SurfaceView. You could have a
1080p SurfaceView. The screen size does not matter -- the
SurfaceView's size does.

Moreover, you are *passed* the height and width to use in
surfaceChanged() of your SurfaceHolder.Callback. You do not even need
to call getWidth() and getHeight() on the SurfaceView.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

Android Training in NYC: http://marakana.com/training/android/

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