There are several free open source game frameworks available. Look at them.

Larry


On Wed, Jul 25, 2012 at 9:50 AM, Jovan Jovanovski <
[email protected]> wrote:

> I was searching about Android game development (only 2D for now) recently
> and I found two ways to create a game. The first one is by using
> SurfaceView and Canvas, and the second way is by OpenGL. I also noticed
> that the first way is simpler than OpenGL, but it probably takes more
> resources and works slower.
>
> So I want to ask you, which way is better to use for a pretty simple game
> (showing around 15 objects on screen) ??
>
> Thank you in advance, Jovan Jovanovski.
>
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