There are several free open source game frameworks available. Look at them.
Larry On Wed, Jul 25, 2012 at 9:50 AM, Jovan Jovanovski < [email protected]> wrote: > I was searching about Android game development (only 2D for now) recently > and I found two ways to create a game. The first one is by using > SurfaceView and Canvas, and the second way is by OpenGL. I also noticed > that the first way is simpler than OpenGL, but it probably takes more > resources and works slower. > > So I want to ask you, which way is better to use for a pretty simple game > (showing around 15 objects on screen) ?? > > Thank you in advance, Jovan Jovanovski. > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

