I think setting glSampleCoverage should be enough. Plus you may have to
implement your own EGLConfigChooser which returns a multisampling supported
EGLConfig.

--
H
On Jul 23, 2012 3:55 PM, "EOG" <[email protected]> wrote:

> Ho w to enable GL_MULTISAMPLE in OpenGL ES 2.0 ? there is
> no GLES20.GL_MULTISAMPLE value
>
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