Hello, I come to ask only for a few tips or merely a bit of guidance on my
development for Android.
I'm pretty skilled in ActionScript but completely new to Java.
In this thread I ask how would I do some things in Java, providing the
equivalent in AS.
I intend to draw shapes on screen and use them as UI - as a deeper layer
within the Android XML UI.
In ActionScript, I can create Sprites or DisplayObjects, edit their
"graphics" property like
// create a DisplayObject instance
*_someDisplayObject* = new DisplayObject();
// create a white square inside it
*_someDisplayObject*.graphics.beginFill(0xFFFFFF);
*_someDisplayObject*.graphics.drawRect(0,0,100,100);
*_someDisplayObject*.graphics.endFill();
// place it dinamically in a position relative to the Stage (canvas)
*_someDisplayObject*.x. = *Stage*.stageWidth / 2;
------------------
Also, are there Tweening libraries like TweenLite or Tweener ? Those which
allows to create animation with one like of code like:
// move display object to position X = 300 with half transparency, in half
second
Tweener.addTween(*_someDisplayObject*, { x:300, alpha:0.5, time:0.5,
transition"EaseOutSine" } );
------------------
Can anyone give a clue, on what am I looking at, to try the same in Java
for Android ?
Just an advice letting me know where to start would be greatly appreciated.
Thank you !
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