Hello, I come to ask only for a few tips or merely a bit of guidance on my 
development for Android.

I'm pretty skilled in ActionScript but completely new to Java. 

In this thread I ask how would I do some things in Java, providing the 
equivalent in AS.

I intend to draw shapes on screen and use them as UI - as a deeper layer 
within the Android XML UI.

In ActionScript, I can create Sprites or DisplayObjects, edit their 
"graphics" property like 

// create a DisplayObject instance
*_someDisplayObject* = new DisplayObject();

// create a white square inside it
*_someDisplayObject*.graphics.beginFill(0xFFFFFF);
*_someDisplayObject*.graphics.drawRect(0,0,100,100);
*_someDisplayObject*.graphics.endFill(); 

// place it dinamically in a position relative to the Stage (canvas)
*_someDisplayObject*.x. = *Stage*.stageWidth / 2;

------------------

Also, are there Tweening libraries like TweenLite or Tweener ? Those which 
allows to create animation with one like of code like:

// move display object to position X = 300 with half transparency, in half 
second
Tweener.addTween(*_someDisplayObject*, { x:300, alpha:0.5, time:0.5, 
transition"EaseOutSine" } );

------------------

Can anyone give a clue, on what am I looking at, to try the same in Java 
for Android ?

Just an advice letting me know where to start would be greatly appreciated. 

Thank you ! 

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