There is already an issue opened.

http://code.google.com/p/android/issues/detail?id=34619

I also experience this bug. My reason for using gif instead of png was the 
much lower size of the images.
Gifs size was half as for the pngs.

On Tuesday, July 3, 2012 5:22:20 PM UTC+2, Josh F. wrote:
>
> I'm wondering if it is "just me" or not, but I have a game that has been 
> out for years now that uses GIF files for some of the bigger images (many 
> are PNG, but some are GIF).  In the latest Android 4.1 Jelly Bean release, 
> the emulator continues to show these images without any problems in every 
> configuration I have tried, but the devices that are running 4.1 right now 
> (the Nexus 7 and Galaxy Nexus) both fail to show these images in the game. 
>  There is no crash and no other failure and the game behaves as if the 
> images are present (some you can select/touch/etc. and it works).
>
> As I don't yet have a 4.1 device (unable to get tickets to Google I/O 
> which is the only way to have a legitimate one right now) and I do not want 
> to flash a hacked ROM on my own Galaxy Nexus test devices (we keep them 
> stock for testing) I was hoping someone else in the community has seen this 
> and has a recommendation.  Otherwise, it looks like I'll be doing a lot of 
> GIF to PNG conversions for the next few days...
>

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