I checked out the api demo, it helps to place the camera preview on
top of the surface view, but the buffers are handid over to the camera
so anything drawn on the canvas, which is received from the handler,
is ignored.

There must be some way.  I just don't know it yet.




On Jan 30, 7:27 pm, Dianne Hackborn <[email protected]> wrote:
> There is an Api Demo showing how to generally do this with a surface view.
> It's very easy, since SurfaceView essentially operates like any other view
> in terms of compositing.
>
> On Fri, Jan 30, 2009 at 3:48 PM, srajpal <[email protected]> wrote:
>
> > Does someone know how I can overlay an image over the camera preview?
>
> --
> Dianne Hackborn
> Android framework engineer
> [email protected]
>
> Note: please don't send private questions to me, as I don't have time to
> provide private support.  All such questions should be posted on public
> forums, where I and others can see and answer them.
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