Hi

I am doing a bitmap animation at 24fps. This is a 64 pixel bitmap of a 
filled circle with transparent borders. The animation is done using a 
Runnable and the drawBitMap() to draw the bitmaps on the canvas.

The animation runs fine but it looks like in every second frame the 
transparent area shows the background image slightly darker. this causes 
some flickering in the transparent areas.

Has anyone seen this before and/or has a solution to this problem.

Any help is much appreciated.

Thanks

JPS

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