onPause cause all vars get destroyed so shared pref required?

On Saturday, September 8, 2012 12:32:32 AM UTC+3, lselwd wrote:
>
> a.
> I want implement a timer countdown or else, of 300sec in my Game, well 
> what to do stop countdown onPause and start onResume?
> b.
> sound file resources better released in onStop or onDestroy?
>

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