onPause cause all vars get destroyed so shared pref required? On Saturday, September 8, 2012 12:32:32 AM UTC+3, lselwd wrote: > > a. > I want implement a timer countdown or else, of 300sec in my Game, well > what to do stop countdown onPause and start onResume? > b. > sound file resources better released in onStop or onDestroy? >
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