On Monday, September 12, 2011 3:18:24 PM UTC+8, Romain Guy (Google) wrote:
>
> Hi,
>
> Custom drawables are not allowed from XML, mostly for security reasons. 
> XML drawables can be loaded as resources by other processes (including 
> Launcher or the system process) and it would be a terrible idea to run 
> random 3rd party code in these processes.
>
> On Sun, Sep 11, 2011 at 5:00 AM, Jean-Michel 
> <[email protected]<javascript:>
> > wrote:
>
>> Hi there,
>> I am trying to implement my own custom drawable to draw triangles
>> (this is an example) by extending ShapeDrawable.
>> Writing the component was OK.
>> Using the component in the code is OK.
>>
>> I cam to a brick wall when trying to use the drawable only in XML.
>>
>> Example of myDrawable.xml:
>> <com.mycompany.myproject.MyShapeDrawable>
>>    <stroke android:width="1dp" android:color="#FFFFFFFF"/>
>>    <solid android:color="#00000000" />
>> </ com.mycompany.myproject.MyShapeDrawable>
>>
>> I have been crawling the web all day about this and it seems that this
>> cannot be done.
>>
>> It is actually not possible ? (The code seem to tell it is not)
>>
>> If it cannot be done this is disapointing as it almost defeat the
>> purpose of drawable outside what is provided by Google.
>> Furthermore, it is does not seem so massively complicated.
>> Looking at Drawable.createFromXmlInner(Resources r, XmlPullParser
>> parser, AttributeSet attrs), it feels fairly easy to use introspection
>> and check that "name" is or not a class from the project that extends
>> Drawable.
>>
>> The same idea could be extended to ShapeDrawable when the name of the
>> shape in unknown.
>>
>> Thanks for your help anyway.
>>
>> Jean-Michel
>>
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>
>
>
> -- 
> Romain Guy
> Android framework engineer
> [email protected] <javascript:>
>
>  
I have created a project named ADET, which could define custom XML drawable 
and use it as a NATIVE drawable, the project address is :
https://code.google.com/p/adet/  

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