How about the device does not have the Android Market on it?

Many of my free apps have been "side loaded" on to devices that do not have 
the Google Android Market.

On Thursday, September 13, 2012 5:48:38 PM UTC+1, KCRaju wrote:
>
> Hi all,
>
> may i know the reason for following Exception??
> *
> *
> * java.io.IOException: Error connecting...java.net.MalformedURLException: 
> Unknown protocol: market*
> *    at 
> com.gameloft.android.ANMP.GloftWBHM.Game.GetHttpConnection(Unknown Source)
> *
> *    at com.gameloft.android.ANMP.GloftWBHM.Game.openBrowser(Unknown 
> Source)*
> *    at 
> com.gameloft.android.ANMP.GloftWBHM.GameRenderer.nativeRender(Native Method)
> *
> *    at com.gameloft.android.ANMP.GloftWBHM.GameRenderer.e(Unknown Source)
> *
> *    at 
> com.gameloft.android.ANMP.GloftWBHM.GLSurfaceView$GLThread.i(Unknown Source)
> *
> *    at 
> com.gameloft.android.ANMP.GloftWBHM.GLSurfaceView$GLThread.run(Unknown 
> Source)*
>
> -- 
>
> *KC Raju*
>
>  

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