bob wrote:

> So, I'm trying to learn how to make an android [sic] compass.
>
> Naturally, I used a site called google and typed the following in:
>
> "making an android compass"
>
> I found myself at this URL:
>
>
> http://android-er.blogspot.com/2010/08/simple-compass-sensormanager-and.html
>
> After looking thru it, I'm thinking it's incorrect.
>
>
You are mistaken.
 

> There is this suspiciously simple method:
>
>
What does "suspiciously simple" even mean?

Why should simplicity engender suspicion?

It's obviously a cover method for one that is less "suspicious".
 

> public void onSensorChanged(SensorEvent event) {
>  // TODO Auto-generated method stub
>  myCompassView.updateDirection((float)event.values[0]);
> }
>
>
> Basically, it seems like they are using the x component of the force 
> vector as if it were an angle.  Can someone else look at this and let me 
> know what you think?
>
>
I think, no, wait, I am certain because I read the code to which you linked 
that it uses the x component 
to calculate the angle.

It's trigonometry. I know, it must seem like magic.

>From the site to which you linked:

 canvas.drawLine(cxCompass, cyCompass,
   (float)(cxCompass + radiusCompass * Math.sin((double)(-direction) * 
3.14/180)),
   (float)(cyCompass - radiusCompass * Math.cos((double)(-direction) * 
3.14/180)),
   paint);


I think I might've used 
http://developer.android.com/reference/java/lang/Math.html#PI
and predefined

private static final double CONVERT = Math.PI / 180.0;

but that's neither here nor there.

-- 
Lew
 

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