I find Eclipse on Linux to be able to launch an app on the device much
faster than on Windows on the same system (I'm not talking about the build
process, but the actual launch once the project is built).

I've been doing all my Android development under Linux for a few months
now, but before switching, went back and forth long enough to compare.

Android tools on Windows seem to suffer from a variety of little, but
painful glitches: 1) the "not able to delete the directory" when upgrading
tools (I believe has been fixed for a whlie now, but it took a really long
time) 2) issues when tools are installed into directories with non-ascii
characters in names, or spaces (juding by messages on this list) 3) command
line tools not being able to find x64 Java binaries....

On the other hand, under Linux, GPU acceleration in the emulator suddenty
stopped working for me a month or two ago. I've seen Eclipse lock up (a
thread deadlock, it seems) a few times, the UI somtimes has painful, 10-15
second freezes when auto-completing (appears to be in Unix-specific text
rendering code).

So, as far as I'm concerned, developing under Linux is not perfect either,
but the faster launch time, for me, makes the choice clear.

Running Linux on new hardware can be an interesting experience though,
especially if it's a notebook, but I'm not touching that topic with a ten
foot pole, as anyone should be able to do his own research (speaking from
my experience with the new Z77 chipset and an Ivy Bridge processor... I can
forget about that nightmare now...)

-- K

2012/9/30 Tom <[email protected]>

> I'm due for a new laptop too and have been thinking about this.
>
> Eclipse + ADT are pretty much all I need besides web browser.  I have been
> using Win 7 on a Dell Latitude and have found Eclipse+ADT to be slow and
> buggy.  I would like a better experience.
>
> It is my unscientific impression that Google devs use Apple laptops (would
> love to see some stats).
>
> I don't mean to be negative - I think the ADT devs are very good at
> engaging in the ADT issues tracker - but I think most of their testing is
> done ad-hoc by the devs, so, if they are using Apple then that is where the
> testing is happening.
>
> It seems a shame to pay such a premium, and I'm not really an Apple fan,
> but if it works better for Android dev then I guess that is the right
> answer.
>
> Tom
>
>
> On Sunday, September 30, 2012 12:42:46 AM UTC-4, Nathan wrote:
>>
>> Since the hardware would primarily be used for developing Android, I
>> think this is on topic.
>>
>> My three year old Vista laptop does do well at complex builds in Eclipse,
>> I'd just like to do more than one per day. ;)
>>
>> What do you recommend for my next development laptop?
>>
>> I really don't enjoy hardware shopping any more than car shopping. .
>>
>> I have a vague idea that I want plenty of processor speed, plenty of
>> memory, Solid State drive, and  probably 15 inch screen. I do have a 17
>> inch screen now, and that was largely because I didn't even have an
>> external monitor. Now it is docked to an external monitor most of the time,
>> and is just too bulky when I actually do lug it somewhere.
>>
>> This would probably gain me an hour of productivity every day, so I can
>> afford to sink a 1-2,000 or maybe more.
>>
>> I did have the idea of maybe getting a MacBook Pro, since it could do iOS
>> development if I dabbled on the dark side, could possibly run Windows if I
>> did some development on that side. Then again, getting a Windows Laptop
>> and a Mac mini could also solve that problem.
>>
>> I haven't really gotten into Linux for a personal computer, though I do
>> have a remote server running Debian now.
>>
>> Nathan
>>
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