So I ran into this limit a while ago on one of the views on 
DigiCal<https://play.google.com/store/apps/details?id=com.digibites.calendar> 
(the 
week one) where you can pinch to zoom, and then, we just decided to disable 
hardware acceleration. But I'm wondering - when 2560x1440 10" tablets are 
released, will a simple content view declared as

<View xmlns:android="http://schemas.android.com/apk/res/android";
    android:layout_width="match_parent"
    android:layout_height="match_parent" />

break on those devices with "W/OpenGLRenderer(29002): Shape path too large 
to be rendered into a texture (2560x13xx, max=2048x2048)"?


And if not, how do we check if we have to apply workarounds for max texture 
sizes on the Java side?


Kind regards,

Chi Ho Kwok

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