Lots of good detailed practical info at:
http://developer.android.com/training/basics/supporting-devices/screens.html
and for mobile Web apps on Android:
    http://developer.android.com/guide/webapps/targeting.html

To see how big your screen is, browse with a phone/table to:
    http://bristle.com/Tips/BrowserWidth.htm
and for more info:
    http://bristle.com/Tips/BrowserStats.htm

--Fred
------------------------------------------------------------------------
Fred Stluka -- mailto:[email protected] -- http://bristle.com/~fred/
Bristle Software, Inc -- http://bristle.com -- Glad to be of service!
Open Source: Without walls and fences, we need no Windows or Gates.
------------------------------------------------------------------------

On 11/8/12 9:26 PM, TreKing wrote:
On Wed, Nov 7, 2012 at 1:52 AM, Søren Neigaard <[email protected] <mailto:[email protected]>> wrote:

    But how do I design a full screen graphics that works well on
    Android devices, what sizes should it be?


I'd look at this: http://developer.android.com/tools/help/draw9patch.html

-------------------------------------------------------------------------------------------------
TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago transit tracking app for Android-powered devices

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