also, is there a preffered method to remove objects after using arrayList.add()? should I just use arrayList.remove(index) when they die/ bullets dissapear from screen?
Den måndagen den 12:e november 2012 kl. 23:07:53 UTC+1 skrev iQue: > > Great tips, thank you! > > this line: "So make sure object references go out of scope or are > otherwise removed the instant they > aren't needed." how would I go about checking this? how do I find the > object that is causing problems? Cus I do have arrayLists and use > arrayList.add(enemy/bullet). So that might be the problem, had no idea that > used alot of heap. > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

