Hi guys, I have in app billing working and it is copied from the Android Sample. The problem is, I am opening the application from a screen class I created but I have the context of the original context passed to the screen class. When I request a purchase with in app billing it exits out to the foreground. I have read the docs and made sure that launchMode is not singletop and also that the launching of the pendingIntent is from an activityContext and not an application context. What gives?
I have tried implementing this on a separate activity and it opens fine on that activity without exiting the application but once I implement it on the class screen it exits to the foreground. I guess what I am trying to accomplish is for the game to resume instead of the application finishing when in app billing purchases are done. Heres some code from my screen class http://pastebin.com/df1mupwH -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

