The documentation for addTileOverlay() states:

"Note that unlike other overlays, if the map is recreated, tile overlays 
are not automatically restored and must be re-added manually."

This made me curious. How can I actually recreate the map if all I have is 
getMap()?

Basically I want to avoid adding the same TileOverlay twice, but am again 
hitting the issue that there is no function to remove items from a map in 
v2.

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