i'm trying to maintain compatibility with v1.6.

what'll happen when this code is run on v1.6?



On Monday, January 7, 2013 4:17:03 PM UTC-5, Mark Murphy (a Commons Guy) 
wrote:
>
> Yes, though the actual syntax will be something more like: 
>
> if (Build.VERSION.SDK_INT>=Build.VERSION_CODES.HONEYCOMB { 
>     // do something Android 3.0+ 
> } 
>
> referencing the android.os.Build class. 
>
> Also note that this will only work on Android 2.0 and higher -- 
> Android 1.x support is possible but more complicated. 
>
> On Mon, Jan 7, 2013 at 4:11 PM, dashman <[email protected] <javascript:>> 
> wrote: 
> > I'd like to use an android sdk interface that's available only 
> > in android v3.0 or later. 
> > 
> > i'd like to maintain compatibility with earlier platforms. 
> > 
> > i thought about reflection - but interface reflection does not seem 
> > to work. can i do this. 
> > 
> > if ( SYSTEM_PLATFORM >= 3.0 ) 
> > { 
> >     // then directly reference the android v3.0 interface 
> > 
> > } 
> > 
> > 
> > meaning on a pre android v3.0 - there'll be a compile time reference 
> > to the interface - but not runtime. 
> > 
> > 
> > will this work? 
> > 
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>
>
> -- 
> Mark Murphy (a Commons Guy) 
> http://commonsware.com | http://github.com/commonsguy 
> http://commonsware.com/blog | http://twitter.com/commonsguy 
>
> _The Busy Coder's Guide to Android Development_ Version 4.5 Available! 
>

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