Same effect, doesn't change anything.


On Wed, Jan 9, 2013 at 1:56 PM, Fabien R <[email protected]> wrote:

> On 09/01/2013 11:06, Zoltan Hubai wrote:
> > onSurfaceCreated is empty
> >
> As a good practise, you should move your OpenGL object creation here.
> Perhaps the rendering process starts but some objects are not available.
> -
> Fabien
>
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