I think it is still an issue.  


I think if you look at the BasicGLSurfaceView sample, you will see it 
reloads the textures after a pause and resume.



On Monday, February 4, 2013 5:18:16 AM UTC-6, reaktor24 wrote:
>
> Is this still an issue with Android. It seemed to be back in the 1.5 - 2.3 
> days according to the beginners android games programming book I am 
> currently learning from. However I tried with a game I am writing on my 
> modern Xperia S and the problem doesn't happen. All textures are still 
> intact even though I dodn't reload them. So I assume this issue is now 
> fixed in Android 4+
>  
> Steve
>

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