I know it's *nominally* implemented this way, I'm just saying that
hasn't been my experience across devices (bugs and all).  Though take
that with a grain of salt, my implementation was done over two years
ago now,

Kris

On Wed, Feb 13, 2013 at 12:25 PM, bob <[email protected]> wrote:
> I have made multiple connections to a single UUID.
>
>
> It is like TCP.
>
>
> The UUID just says what port the Bluetooth Server is on.  I could have a
> server running on Bluetooth port 1.
>
>
> Then I could make 2 or 3 simultaneous connections to it just like I can make
> 2 or 3 simultaneous connections to port 80 of Yahoo's web server.
>
>
>
>
>
> On Wednesday, February 13, 2013 10:31:39 AM UTC-6, Kristopher Micinski
> wrote:
>>
>> That's actually not quite right: if you have your app make multiple
>> connections then you do generally need multiple UUIDs.  However, if
>> you need only a single connection then sure.  My point is that you
>> should never need more than (theoretically) seven, as that's the size
>> of a BT piconet.
>>
>> Kris
>>
>> On Wed, Feb 13, 2013 at 10:17 AM, bob <[email protected]> wrote:
>> > You just need one UUID for your app.  Use it on the server and the
>> > clients.
>> > It basically tells the clients what Bluetooth port number on the server
>> > they
>> > need to connect to (from 1 to 31, I think).
>> >
>> >
>> > You can use the uuidgen tool on Mac.  Here's a UUID I just made if you
>> > want
>> > it:
>> >
>> >
>> > uuidgen
>> >
>> > 068F39DC-7012-4497-85B6-BD5C25D6AE58
>> >
>> >
>> >
>> >
>> > On Wednesday, February 13, 2013 4:24:19 AM UTC-6, tom_mai78101 wrote:
>> >>
>> >> After extensive researching on the Bluetooth Chat example, it all comes
>> >> down to using pre-determined UUIDs to connect to another device, the
>> >> 1-to-1
>> >> way. However, that doesn't make it useful.
>> >>
>> >> I need to not rely on pre-determined UUIDs, so that I'm able to connect
>> >> multiple devices together with Bluetooth, without having to generate as
>> >> much
>> >> UUIDs as possible.
>> >>
>> >> Have you ever tried doing non-deterministic UUID generation for
>> >> Bluetooth
>> >> connections, using UUID.randomUUID() or similar methods?
>> >
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