user123 wrote: > Thanks. This sounds interesting but I'll go for the other solution, because > it's very easy to implement and it worked. But I might use this one for > other things. >
your solution even if it works is a workaround which can (but not always) represent the actual state, you use some magic like this: int space = 10; also you cannot control selected state when user use a trackball instead of their finger. my solution is based on actual view state and therefore you can use it to control any state - pressed, focused, selected, disabled etc pskink -- -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups "Android Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.

