Thanks for the explanation and workaround! 2013/3/26 colin <[email protected]>: > Yes. I built my own copy of the SdkController app and managed to track down > the bug. > > The problem was (and presumably still is) that a string in the protocol > being sent from the emulator to the app was being corrupted with four > leading zero bytes. I didn't investigate the emulator code, but my > assumption is that a struct-padding issue somewhere means that an extra word > is being inserted into the stream of data when the emulator is compiled for > MS Windows, but not for the Mac. (So the proper solution would be to track > down where this is happening and process the relevant fields individually, > rather than take the containing struct as a whole.) > > But for my purposes, I came up with a hack in the app file Connection.java. > The string being corrupted is the channel name, causing the method > getChannel() to return null - > > > > public Channel getChannel(String name){ > > for (Channel channel : mChannels) { > > if (channel.getChannelName().equals(name)) { > > return channel; > > } > > } > > return null; > > } > > > > So I added a couple of lines within the above for loop to do wildcard > matches on the only two channels that currently exist (sensor and > multitouch) - > > > > if (channel.getChannelName().matches(".*sen.*")&& name.matches(".*sen.*") ) > { > > return channel; > > } > > if (channel.getChannelName().matches(".*multi.*")&& > name.matches(".*multi.*") ) { > > return channel; > > } > > > > Ugly, but it got things working. > > To be honest, I didn't then do much with it, so I don't know if there are > other issues. The fact that something so fundamental went unnoticed > suggests there may well be. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > On Saturday, 23 March 2013 12:22:36 UTC, Sebioff wrote: >> >> Did you get it working in the meantime? This would be such an awesome >> tool, but I can't get it working either and not many people seem to know >> that this even exists, so it's hard to find help... >> >> Am Mittwoch, 14. November 2012 00:24:38 UTC+1 schrieb colin: >>> >>> Hi, >>> >>> Has anybody been able to get the SdkController app to work with the >>> emulator? I found an old thread about this and tried to revive it, but I >>> don't think I will be getting a reply there - >>> https://groups.google.com/d/topic/adt-dev/TyZiFZ_Ns5Y/discussion. >>> >>> Given the video of it working on a Mac from Google IO, I'm wondering if >>> there is a problem with the Windows version of the emulator. >>> > > -- > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > --- > You received this message because you are subscribed to a topic in the > Google Groups "Android Developers" group. > To unsubscribe from this topic, visit > https://groups.google.com/d/topic/android-developers/s6pQibI0Jb8/unsubscribe?hl=en. > To unsubscribe from this group and all its topics, send an email to > [email protected]. > For more options, visit https://groups.google.com/groups/opt_out. > >
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