Thanks for the explanation and workaround!

2013/3/26 colin <[email protected]>:
> Yes.  I built my own copy of the SdkController app and managed to track down
> the bug.
>
> The problem was (and presumably still is) that a string in the protocol
> being sent from the emulator to the app was being corrupted with four
> leading zero bytes.  I didn't investigate the emulator code, but my
> assumption is that a struct-padding issue somewhere means that an extra word
> is being inserted into the stream of data when the emulator is compiled for
> MS Windows, but not for the Mac. (So the proper solution would be to track
> down where this is happening and process the relevant fields individually,
> rather than take the containing struct as a whole.)
>
> But for my purposes, I came up with a hack in the app file Connection.java.
> The string being corrupted is the channel name, causing the method
> getChannel() to return null -
>
>
>
> public Channel getChannel(String name){
>
>    for (Channel channel : mChannels) {
>
>       if (channel.getChannelName().equals(name)) {
>
>          return channel;
>
>        }
>
>    }
>
>    return null;
>
> }
>
>
>
> So I added a couple of lines within the above for loop to do wildcard
> matches on the only two channels that currently exist (sensor and
> multitouch) -
>
>
>
> if (channel.getChannelName().matches(".*sen.*")&& name.matches(".*sen.*") )
> {
>
>    return channel;
>
> }
>
> if (channel.getChannelName().matches(".*multi.*")&&
> name.matches(".*multi.*") ) {
>
>    return channel;
>
> }
>
>
>
> Ugly, but it got things working.
>
> To be honest, I didn't then do much with it, so I don't know if there are
> other issues.  The fact that something so fundamental went unnoticed
> suggests there may well be.
>
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> On Saturday, 23 March 2013 12:22:36 UTC, Sebioff wrote:
>>
>> Did you get it working in the meantime? This would be such an awesome
>> tool, but I can't get it working either and not many people seem to know
>> that this even exists, so it's hard to find help...
>>
>> Am Mittwoch, 14. November 2012 00:24:38 UTC+1 schrieb colin:
>>>
>>> Hi,
>>>
>>> Has anybody been able to get the SdkController app to work with the
>>> emulator?  I found an old thread about this and tried to revive it, but I
>>> don't think I will be getting a reply there -
>>> https://groups.google.com/d/topic/adt-dev/TyZiFZ_Ns5Y/discussion.
>>>
>>> Given the video of it working on a Mac from Google IO, I'm wondering if
>>> there is a problem with the Windows version of the emulator.
>>>
>
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