Thanks for your answer, 
 
but I don't know how to use the rotation. The LatLonBox is from parsed KML 
file.
 
I'm adding the OverLay like this
 
     layMap = new GroundOverlay(bmpImage, topGeoPoint,  bottomGeoPoint);
     mapOverlays.add(0, layMap ); 
 
But "new GroundOverlay" don't seem to support rotation
 
 
 
 
 
 

Den lördagen den 30:e mars 2013 kl. 23:30:29 UTC+1 skrev gjs:

> Hi,
>
> You are already using <rotation>0.477325392961741</rotation> in your 
> example, just try other rotation values & see what you get.
>
> Regards 
>
> On Friday, March 29, 2013 7:04:56 PM UTC+11, Brofalad wrote:
>>
>> Hi,
>>  
>> I have a overlay image with the following cooridinates. 
>>  
>> <LatLonBox>
>>   <north>56.56509012808</north>
>>   <south>56.5455371985222</south>
>>   <east>13.249250664387</east>
>>   <west>13.2017977722382</west>
>>   <rotation>0.477325392961741</rotation>
>> </LatLonBox>
>>  
>> It is no problem to create the overlay without the rotation. But is it 
>> possible to rotate the image, or can I only use images with rotation = 0.
>> /Brofalad
>>  
>>  
>>
>

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