Thanks for your answer,
but I don't know how to use the rotation. The LatLonBox is from parsed KML
file.
I'm adding the OverLay like this
layMap = new GroundOverlay(bmpImage, topGeoPoint, bottomGeoPoint);
mapOverlays.add(0, layMap );
But "new GroundOverlay" don't seem to support rotation
Den lördagen den 30:e mars 2013 kl. 23:30:29 UTC+1 skrev gjs:
> Hi,
>
> You are already using <rotation>0.477325392961741</rotation> in your
> example, just try other rotation values & see what you get.
>
> Regards
>
> On Friday, March 29, 2013 7:04:56 PM UTC+11, Brofalad wrote:
>>
>> Hi,
>>
>> I have a overlay image with the following cooridinates.
>>
>> <LatLonBox>
>> <north>56.56509012808</north>
>> <south>56.5455371985222</south>
>> <east>13.249250664387</east>
>> <west>13.2017977722382</west>
>> <rotation>0.477325392961741</rotation>
>> </LatLonBox>
>>
>> It is no problem to create the overlay without the rotation. But is it
>> possible to rotate the image, or can I only use images with rotation = 0.
>> /Brofalad
>>
>>
>>
>
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