Hi,
 
I'm working on a real-time recording-playing app which captures audio from 
the microphone, processes it a bit, and plays it via earphones.
 
The relevant APIs I've found are the 
*MediaRecorder*<http://developer.android.com/reference/android/media/MediaRecorder.html>API
 which captures audio and the 

MediaPlayer API which plays it.

However, the *MediaRecorder* forces you to save the captured audio to a 
file 
and normal Android phones (for instance my SGS3) only provide access to 
non-volatile FLASH memory.

Since I want real-time performance (and have no need of non volatile 
memory), I do not wish to pay the
FLASH memory overhead.

Is there a volatile memory filesystem on Android phones I can use 
(something like tmpfs)?
Does anyone have another idea? Maybe some sort of a file-like object?

 

Any help would be much appreciated!
Thanks! :)

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