Hi, I'm working on a real-time recording-playing app which captures audio from the microphone, processes it a bit, and plays it via earphones. The relevant APIs I've found are the *MediaRecorder*<http://developer.android.com/reference/android/media/MediaRecorder.html>API which captures audio and the
MediaPlayer API which plays it. However, the *MediaRecorder* forces you to save the captured audio to a file and normal Android phones (for instance my SGS3) only provide access to non-volatile FLASH memory. Since I want real-time performance (and have no need of non volatile memory), I do not wish to pay the FLASH memory overhead. Is there a volatile memory filesystem on Android phones I can use (something like tmpfs)? Does anyone have another idea? Maybe some sort of a file-like object? Any help would be much appreciated! Thanks! :) -- -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups "Android Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.

