Hello Everyone,

I just got to know that we aint using OpenGL. We're using series of images.

Please suggest if you think there is any better way to implement this
feature.

Thanks,
Chetan


On Mon, May 13, 2013 at 2:23 PM, chetan saxena <[email protected]>wrote:

> Hello Everyone,
>
>
>
> This is Chetan Saxena, I've a team presently working on building an
> Android application for Tablet.
>
> I have created a car 360 view functionality and accessories fitment ( of
> configurable parts which constitute some 10-15 layers such as alloys, rims,
> lamps, grills, etc.,). It is taking unusually long (more than 30 seconds)
> to load a car model with accessories to start configuring.
> I think the problem has to do with both loading as well as rendering every
> time we move in 360. It all starts when I select a car model from a
> set/collection of cars to explore further about it – it takes quite long
> to load a selected car, and then when I ‘m actually  doing a  360, it does
> so with a lot of flicker. Further, when I change a color, it again takes a
> lot longer to reflect the change & likewise for any other change that one
> wants to see.
>
> Please help me through this stiff phase, any suggestions on this will be
> much appreciated.
>
> Thanks,
> Chetan
>



-- 
Chetan Saxena
QA Engineer
Vectorform Software Pvt LTD.
M: +91 9908299071.

-- 
-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
--- 
You received this message because you are subscribed to the Google Groups 
"Android Developers" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
For more options, visit https://groups.google.com/groups/opt_out.


Reply via email to